All Of Us Are Dead
ProBaconHub scripts 29/2/24
getgenv().AllOfUsAreDeadAutoFarm = not AllOfUsAreDeadAutoFarm
if not AllOfUsAreDeadAutoFarmExecuted then
getgenv().AllOfUsAreDeadAutoFarmExecuted = true
game.StarterGui:SetCore("SendNotification", {Title = "ProBaconHub",Text = "Thanks for using this first return script!"})
end
if AllOfUsAreDeadAutoFarm then
game.StarterGui:SetCore("SendNotification", {Title = "ProBaconHub",Text = "Equip gun to start farming."})
game.StarterGui:SetCore("SendNotification", {Title = "ProBaconHub",Text = "Execute again to stop farming."})
while task.wait(0.00001) do
if not AllOfUsAreDeadAutoFarm then
break
end
task.spawn(function()
local args1 = {
[1] = game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"),
[2] = {
["id"] = 2046,
["charge"] = 0,
["dir"] = Vector3.new(0.5608824491500854, -0.008607717230916023, -0.8278507590293884),
["origin"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Position
}
}
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponFired:FireServer(unpack(args1))
end)
task.spawn(function()
if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool") then
local args2 = {
[1] = game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"),
[2] = {
["p"] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Position,
["pid"] = 1,
["part"] = workspace.Enemies:FindFirstChildWhichIsA("Model").UpperTorso,
["d"] = 28.583362579345703,
["maxDist"] = 28.581480026245117,
["h"] = workspace.Enemies:FindFirstChildWhichIsA("Model").Humanoid,
["sid"] = 2050,
["m"] = Enum.Material.Plastic,
["t"] = 0.7758734321173678,
["targetsHit"] = 1,
["n"] = Vector3.new(-0.4834476113319397, -0.6209316253662109, 0.6170270442962646)
}
}
local Target = workspace.Enemies:FindFirstChildWhichIsA("Model")
repeat
task.wait(0.00001)
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args2))
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args2))
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args2))
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args2))
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args2))
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args2))
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args2))
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args2))
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args2))
game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args2))
until not Target or string.sub(Target.HealthBar_BillBoardGui.BackgroundFrame.HealthText.Text, 1, 1) == 0
Target:Destroy()
end
end)
end
else
game.StarterGui:SetCore("SendNotification", {Title = "ProBaconHub",Text = "Auto farm stopped. Execute again to start farming."})
endLast updated
