War Machines
ProBaconHub scripts 29/2/24
Money Farm
getgenv().WarMachinesExecuted = not getgenv().WarMachinesExecuted
getgenv().TweenTeleportTakenTime = 0.5
getgenv().Return = false
getgenv().AutoCooldown = true
if getgenv().WarMachinesExecuted then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(500, 700, 265)
task.wait(0.1)
game:GetService('VirtualInputManager'):SendKeyEvent(true, Enum.KeyCode.Space, false, game)
task.wait(0.01)
game:GetService('VirtualInputManager'):SendKeyEvent(false, Enum.KeyCode.Space, false, game)
task.wait(0.01)
game:GetService('VirtualInputManager'):SendKeyEvent(true, Enum.KeyCode.Space, false, game)
task.wait(0.01)
game:GetService('VirtualInputManager'):SendKeyEvent(false, Enum.KeyCode.Space, false, game)
task.wait(0.01)
game:GetService('VirtualInputManager'):SendKeyEvent(true, Enum.KeyCode.LeftShift, false, game)
task.wait(0.0001)
game:GetService('VirtualInputManager'):SendKeyEvent(false, Enum.KeyCode.LeftShift, false, game)
getgenv().PlrVelocity = Instance.new("BodyVelocity")
getgenv().PlrVelocity.Parent = game.Workspace.Characters[game.Players.LocalPlayer.Name].LowerTorso
getgenv().PlrVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
Loops = 0
Direction = 1
while true do
if not getgenv().WarMachinesExecuted then
break
end
Loops = Loops + 1
if Loops == 40 and getgenv().Return == true then
Direction = Direction * -1
Loops = 0
else
getgenv().PlrVelocity.Velocity = Vector3.new(0, 1250 * Direction, 0)
task.wait(0.5)
end
getgenv().PlrVelocity.Velocity = Vector3.new(0,100,0)
if game.Players.LocalPlayer.Character:GetAttribute("Overheat") ~= nil then
if getgenv().AutoCooldown and game.Players.LocalPlayer.Character:GetAttribute("Overheat") >= 900 then
repeat
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-830.82, 285, -509.22)
if game.Players.LocalPlayer.PlayerGui.Client.SideBar.Visible == true and game.Players.LocalPlayer.PlayerGui.Hotbar.Enabled == true then
game:GetService('VirtualInputManager'):SendKeyEvent(true, Enum.KeyCode.Space, false, game)
task.wait(0.1)
game:GetService('VirtualInputManager'):SendKeyEvent(false, Enum.KeyCode.Space, false, game)
task.wait(0.1)
if game.Players.LocalPlayer.PlayerGui.Client.SideBar.Visible == true and game.Players.LocalPlayer.PlayerGui.Hotbar.Enabled == true then
game:GetService('VirtualInputManager'):SendKeyEvent(true, Enum.KeyCode.LeftShift, false, game)
task.wait(0.0001)
game:GetService('VirtualInputManager'):SendKeyEvent(false, Enum.KeyCode.LeftShift, false, game)
task.wait(0.1)
if game.Players.LocalPlayer.PlayerGui.Client.SideBar.Visible == true and game.Players.LocalPlayer.PlayerGui.Hotbar.Enabled == true then
game:GetService('VirtualInputManager'):SendKeyEvent(true, Enum.KeyCode.Space, false, game)
task.wait(0.01)
game:GetService('VirtualInputManager'):SendKeyEvent(false, Enum.KeyCode.Space, false, game)
task.wait(0.01)
game:GetService('VirtualInputManager'):SendKeyEvent(true, Enum.KeyCode.LeftShift, false, game)
task.wait(0.0001)
game:GetService('VirtualInputManager'):SendKeyEvent(false, Enum.KeyCode.LeftShift, false, game)
task.wait(0.1)
end
end
end
task.wait(0.01)
until game.Players.LocalPlayer.Character:GetAttribute("Overheat") <= 50 or not getgenv().WarMachinesExecuted
end
end
if game.Players.LocalPlayer.PlayerGui.Client.SideBar.Visible == true and game.Players.LocalPlayer.PlayerGui.Hotbar.Enabled == true then
game:GetService('VirtualInputManager'):SendKeyEvent(true, Enum.KeyCode.Space, false, game)
task.wait(0.1)
game:GetService('VirtualInputManager'):SendKeyEvent(false, Enum.KeyCode.Space, false, game)
task.wait(0.1)
if game.Players.LocalPlayer.PlayerGui.Client.SideBar.Visible == true and game.Players.LocalPlayer.PlayerGui.Hotbar.Enabled == true then
game:GetService('VirtualInputManager'):SendKeyEvent(true, Enum.KeyCode.LeftShift, false, game)
task.wait(0.0001)
game:GetService('VirtualInputManager'):SendKeyEvent(false, Enum.KeyCode.LeftShift, false, game)
task.wait(0.1)
if game.Players.LocalPlayer.PlayerGui.Client.SideBar.Visible == true and game.Players.LocalPlayer.PlayerGui.Hotbar.Enabled == true then
game:GetService('VirtualInputManager'):SendKeyEvent(true, Enum.KeyCode.Space, false, game)
task.wait(0.01)
game:GetService('VirtualInputManager'):SendKeyEvent(false, Enum.KeyCode.Space, false, game)
task.wait(0.01)
game:GetService('VirtualInputManager'):SendKeyEvent(true, Enum.KeyCode.LeftShift, false, game)
task.wait(0.0001)
game:GetService('VirtualInputManager'):SendKeyEvent(false, Enum.KeyCode.LeftShift, false, game)
end
end
end
end
else
getgenv().PlrVelocity.Velocity = Vector3.new(0,0,0)
game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart ,TweenInfo.new(getgenv().TweenTeleportTakenTime),{CFrame = CFrame.new(500, 700, 265)}):Play()
task.wait(getgenv().TweenTeleportTakenTime)
getgenv().PlrVelocity:Destroy()
game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,-10,0)
task.wait(.25)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(500, 640, 265)
endEnemy Farm
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